
When he stops moving and the pipes coming out of his mouth glow red, grind along the pipes and use the Homing Attack on the red energy unit on his back. Avoid the Biolizard's head and tail attacks, and use the Somersault and Jump moves to avoid the black energy spheres he fires at you. Repeat this tactic another time to win the fight.įairly easy if you know what you're doing. To do this, drop back behind them until they announce the use of their special attack, then quickly pick up speed and avoid the attack, and use the Homing Attack to damage your opponent further. Now your opponent will always couter-attack your Homing Attack unless you can catch them off guard. Use the same tactics as before, and also try to destroy the floating dynamite pack in the centre of the arena when your opponent is close to it, so they get caught in the explosion and damaged.Īt the start of this battle, simply use your Homing Attack to damage your opponent. Avoid both of these attacks at all costs. The first is a very powerful energy beam which will destroy your robot walker in two hits. Your opponent will have acquired two special attacks. Similar to the first Tails / Dr Eggman fight. Also, be on the lookout for Knuckles' and Rouges' special attacks. Simply punch or kick your opponent when you get the chance until they are defeated. NEVER venture directly underneath your opponent when standing on the same platform or you will be victim to the Drill Drive Attack. When you and your opponent are thrust into the air, make your way to the platform on the edges of the arena. Use rings wisely on this arena, as they are VERY sparse. Now use the Homing Missiles to destroy the generators. As Dr Eggman, use your cannon to repeatedly hit the Egg Golem until power generators are exposed on his chest. Repeat this four times and he will be defeated. Then use the platforms on his back to climb up to the Egg Golem's head and use the Homing Attack on the dynamite pack. Repeat this three times and he will be defeated.Īs Sonic, avoid the Egg Golem's attacks and get behind him. King Boom Boo will then appear and you must hit him to damage him. You need to run or climb on top of the shadow, and then dig into it. He will go underground or inside the pillar, but you will be able to see his shadow. Light floods into the arena and King Boom Boo will now be weakened. You need to punch the small ghost, who will then drop the hourglass. Along with King Boom Boo, there is also another ghost in the arena who is carrying an hourglass. This boos will take a lot longer to defeat than the others, due to it's annoying tactics of chasing you around the stone pillar and quickly changing direction. The Flying Dog uses the same missiles as Big Foot and Hot Shot, and also has Hot Shot's laser cannon. Use the bars on the sides of the arena to climb up and hen attack the Flying Dog by gliding into it. Repeat this another two times to defeat your opponent.Īlmost identical to the Hot Shot and Big Foot battles, except the Flying Dog does not land. Your aim is simply to wait until Sonic or Shadow is standing still, then you must get behind them and use the Homing Attack. Rings are scarse in this arena so try not to get hit too many times.Ī pretty easy fight.

Use your lock-on missiles to damage your opponent until they are defeated, and keep moving in order to avoid your opponent's missiles. The site of impact for the laser is indicated via a moving red target.Īnother fairly simple battle. The B-3x Hot Shot also has a laser which it will use after you have attacked it. You should use the Homing Attack on their cockpits after they have ceased firing off missiles after they land. The robots will fly around the arena, firing off a machine gun. The first bosses in the game are fairly simple to defeat. F-6t Big Foot (play as Sonic) / B-3x Hot Shot (play as Shadow):
